Class 11 Physics Notes Chapter 3 (Motion in a straight line) – Physics Part-I Book

Physics Part-I
Alright class, let's dive into Chapter 3: Motion in a Straight Line. This is a fundamental chapter, laying the groundwork for understanding how objects move. For your government exams, a clear grasp of these concepts and the ability to apply them quickly is crucial.

Chapter 3: Motion in a Straight Line (Rectilinear Motion)

1. Introduction: Mechanics, Kinematics, and Dynamics

  • Mechanics: The branch of physics dealing with the motion of objects and the forces that cause motion.
  • Statics: Study of objects at rest.
  • Dynamics: Study of objects in motion.
    • Kinematics: Describes how objects move (position, velocity, acceleration) without considering the causes of motion (forces). This chapter focuses on kinematics in one dimension.
    • Kinetics (often just called Dynamics): Studies the causes of motion (forces, Newton's Laws).

2. Rest and Motion

  • An object is said to be at rest if its position does not change with respect to its surroundings (or a chosen frame of reference) over time.
  • An object is said to be in motion if its position changes with respect to its surroundings (or a chosen frame of reference) over time.
  • Key Point: Rest and motion are relative terms. An object can be at rest relative to one frame of reference and in motion relative to another. (Example: A passenger inside a moving train is at rest relative to the train but in motion relative to the ground).

3. Frame of Reference

  • A system of coordinate axes (like x, y, z) attached to an observer, along with a clock to measure time, is called a frame of reference.
  • It's used to specify the position, velocity, and acceleration of an object.
  • For motion in a straight line, we usually use a single axis (e.g., the x-axis).

4. Point Object Concept

  • If the distance covered by an object is much larger than its own size during its motion, the object can be treated as a point object or particle for simplicity in analysis.
  • Example: A train travelling hundreds of kilometres can be treated as a point object when studying its overall journey.

5. Path Length (Distance) and Displacement

  • Path Length (Distance):
    • The actual length of the path covered by the object during its motion in a given time interval.
    • It's a scalar quantity (only magnitude, no direction).
    • Always positive or zero. Cannot be negative.
    • SI unit: metre (m).
  • Displacement:
    • The shortest distance between the initial and final positions of the object. It's the change in position.
    • Mathematically, Δx = x_final - x_initial.
    • It's a vector quantity (has both magnitude and direction).
    • Can be positive, negative, or zero.
    • SI unit: metre (m).
  • Important Relationship:
    • Magnitude of Displacement ≤ Path Length (Distance).
    • Equality holds only if the object moves along a straight line without changing direction.

Example: An object moves from O to P (360 m) and then back to Q (240 m from O).

  • Path Length = OP + PQ = 360 m + (360 - 240) m = 360 + 120 = 480 m.
  • Displacement = Final Position (Q) - Initial Position (O) = +240 m.

6. Speed

  • Average Speed:
    • The ratio of the total path length covered to the total time interval taken.
    • Average Speed = (Total Path Length) / (Total Time Interval)
    • It's a scalar quantity.
    • Always non-negative.
    • SI unit: metre per second (m/s or ms⁻¹).
  • Instantaneous Speed:
    • The speed of an object at a particular instant of time.
    • It is the magnitude of the instantaneous velocity.
    • Mathematically, it's the limit of the average speed as the time interval approaches zero: v = lim (Δt→0) [Δs / Δt], where Δs is the small path length in small time Δt.
    • It's what the speedometer of a vehicle reads.
    • It's a scalar quantity.

7. Velocity

  • Average Velocity:
    • The ratio of the displacement to the time interval during which the displacement occurred.
    • Average Velocity (v̄) = Displacement / Time Interval = Δx / Δt = (x₂ - x₁) / (t₂ - t₁)
    • It's a vector quantity (direction is the same as the displacement).
    • Can be positive, negative, or zero.
    • SI unit: m/s or ms⁻¹.
  • Instantaneous Velocity:
    • The velocity of an object at a particular instant of time.
    • It is the time rate of change of position.
    • Mathematically, v = lim (Δt→0) [Δx / Δt] = dx/dt (the first derivative of position with respect to time).
    • It's a vector quantity.
    • Graphically, it represents the slope of the position-time (x-t) graph at that instant.

Important Note: Average Speed ≥ |Average Velocity|. Equality holds for straight-line motion without change in direction.

8. Uniform Motion

  • An object is said to be in uniform motion if it covers equal displacements in equal intervals of time, however small these intervals may be.
  • This means the object moves with constant velocity.
  • In uniform motion, instantaneous velocity = average velocity = constant.
  • Acceleration is zero.
  • Position-time graph is a straight line inclined to the time axis. The slope gives the velocity.

9. Non-Uniform Motion

  • An object is in non-uniform motion if its velocity changes with time.
  • This means the velocity is not constant (either magnitude, direction, or both change - though in 1D, only magnitude or sign changes).
  • The motion is accelerated.

10. Acceleration

  • Average Acceleration:
    • The ratio of the change in velocity to the time interval over which the change occurred.
    • Average Acceleration (ā) = Change in Velocity / Time Interval = Δv / Δt = (v₂ - v₁) / (t₂ - t₁)
    • It's a vector quantity.
    • SI unit: metre per second squared (m/s² or ms⁻²).
  • Instantaneous Acceleration:
    • The acceleration of an object at a particular instant of time.
    • It is the time rate of change of velocity.
    • Mathematically, a = lim (Δt→0) [Δv / Δt] = dv/dt = d/dt (dx/dt) = d²x/dt² (the first derivative of velocity or the second derivative of position with respect to time).
    • It's a vector quantity.
    • Graphically, it represents the slope of the velocity-time (v-t) graph at that instant.
  • Types of Acceleration:
    • Positive Acceleration: Velocity is increasing (in the positive direction).
    • Negative Acceleration (Retardation or Deceleration): Velocity is decreasing (in the positive direction) OR increasing in the negative direction. Important: Negative acceleration doesn't always mean slowing down. If velocity is negative and acceleration is negative, the object speeds up in the negative direction.
    • Zero Acceleration: Velocity is constant (uniform motion).

11. Kinematic Equations for Uniformly Accelerated Motion

  • These equations relate displacement (s or Δx), initial velocity (u or v₀), final velocity (v), acceleration (a), and time (t), provided the acceleration is constant.
  • Equations:
    1. v = u + at (Velocity-Time Relation)
    2. s = ut + (1/2)at² (Position-Time Relation)
    3. v² = u² + 2as (Velocity-Position Relation)
  • Derivations: Can be done using calculus (integration) or graphically (using v-t graphs).
  • Displacement in the nth second (S_nth):
    • S_nth = Displacement in n seconds - Displacement in (n-1) seconds
    • S_nth = u + (a/2)(2n - 1)
  • Important: Choose a direction as positive (e.g., upward or rightward) and consistently use the correct signs for u, v, a, and s.

12. Motion Under Gravity (Free Fall)

  • A special case of uniformly accelerated motion where the acceleration is due to gravity (g).
  • Near the Earth's surface, g ≈ 9.8 m/s² (often approximated as 10 m/s² for easier calculations).
  • Air resistance is usually neglected in basic problems.
  • Convention:
    • If upward direction is taken as positive: a = -g
    • If downward direction is taken as positive: a = +g
  • The kinematic equations apply, replacing 'a' with '+g' or '-g' based on the chosen convention.
    • Example (upward positive):
      • v = u - gt
      • h = ut - (1/2)gt² (where h is vertical displacement)
      • v² = u² - 2gh

13. Relative Velocity

  • The velocity of an object A with respect to another object B is the time rate at which object A changes its position with respect to object B.
  • Relative Velocity of A w.r.t B: V_AB = V_A - V_B
  • Relative Velocity of B w.r.t A: V_BA = V_B - V_A
  • Note: V_AB = - V_BA
  • Applications: Problems involving trains, cars, objects moving towards or away from each other.
    • If two objects move in the same direction: |V_AB| = |V_A - V_B|
    • If two objects move in opposite directions: |V_AB| = |V_A + V_B|

14. Graphical Interpretation of Motion

  • Position-Time (x-t) Graph:
    • Slope (dx/dt) gives instantaneous velocity.
    • Straight line parallel to time axis → Object at rest.
    • Straight line inclined to time axis → Uniform motion (constant velocity). Steeper slope means higher velocity.
    • Curve → Non-uniform motion (accelerated). Slope of tangent at any point gives instantaneous velocity.
  • Velocity-Time (v-t) Graph:
    • Slope (dv/dt) gives instantaneous acceleration.
    • Area under the v-t graph gives displacement (Area = ∫v dt = Δx). Consider areas above the time axis as positive and below as negative.
    • Straight line parallel to time axis → Uniform motion (constant velocity, zero acceleration).
    • Straight line inclined to time axis → Uniformly accelerated motion. Positive slope = constant positive acceleration, negative slope = constant negative acceleration.
    • Curve → Non-uniformly accelerated motion.
  • Acceleration-Time (a-t) Graph:
    • Area under the a-t graph gives the change in velocity (Area = ∫a dt = Δv).

Key Points for Exam Preparation:

  • Clearly distinguish between distance & displacement, speed & velocity.
  • Master the kinematic equations and know when to apply them (constant acceleration only!).
  • Practice problems involving motion under gravity (free fall). Pay attention to sign conventions.
  • Understand relative velocity calculations.
  • Be proficient in interpreting x-t, v-t, and a-t graphs. Be able to find velocity from x-t slope, acceleration from v-t slope, and displacement/velocity change from areas under v-t/a-t graphs respectively.
  • Practice numerical problems extensively.

Multiple Choice Questions (MCQs)

  1. A particle moves along a circular path of radius R. The distance and displacement of the particle after half a revolution are respectively:
    a) πR, 2R
    b) 2R, πR
    c) 2πR, 0
    d) πR, 0

  2. The numerical ratio of displacement to distance for a moving object is:
    a) Always less than 1
    b) Always equal to 1
    c) Always more than 1
    d) Equal to or less than 1

  3. A car travels the first half of a distance between two places at a speed of 30 km/h and the second half of the distance at 50 km/h. The average speed of the car for the whole journey is:
    a) 42.5 km/h
    b) 40.0 km/h
    c) 37.5 km/h
    d) 45.0 km/h

  4. The slope of a velocity-time graph for motion with uniform velocity is:
    a) Positive
    b) Negative
    c) Zero
    d) Can be positive or negative

  5. A body starts from rest and moves with constant acceleration. Which of the following graphs represents its motion?
    a) A straight line position-time graph parallel to the time axis.
    b) A straight line velocity-time graph parallel to the time axis.
    c) A straight line velocity-time graph inclined to the time axis.
    d) A straight line position-time graph parallel to the position axis.

  6. The displacement 'x' of a particle varies with time 't' as x = ae⁻ᵃᵗ + beᵇᵗ, where a, b, α and β are positive constants. The velocity of the particle will:
    a) Go on decreasing with time
    b) Be independent of α and β
    c) Drop to zero when α = β
    d) Go on increasing with time

  7. A ball is thrown vertically upwards. Which of the following quantities is zero at the highest point of its motion?
    a) Speed
    b) Acceleration
    c) Displacement
    d) Force acting on it

  8. Two trains A and B of length 400 m each are moving on two parallel tracks with a uniform speed of 72 km/h in the same direction, with A ahead of B. The driver of B decides to overtake A and accelerates by 1 m/s². If after 50 s, the guard of B just brushes past the driver of A, what was the original distance between them?
    a) 750 m
    b) 1000 m
    c) 1250 m
    d) 2250 m

  9. The area under the acceleration-time graph represents:
    a) Displacement
    b) Change in velocity
    c) Average acceleration
    d) Instantaneous velocity

  10. A particle moves in a straight line with its position given by x = t³ - 6t² + 3t + 4 meters. The velocity when the acceleration is zero is:
    a) 3 m/s
    b) -12 m/s
    c) -9 m/s
    d) 42 m/s


Answers to MCQs:

  1. a (Distance = half circumference = πR; Displacement = diameter = 2R)

  2. d (|Displacement| ≤ Distance)

  3. c (Let total distance be 2D. Time t1 = D/30, t2 = D/50. Avg Speed = 2D / (t1+t2) = 2D / (D/30 + D/50) = 2 / ( (5+3)/150 ) = 300/8 = 37.5 km/h)

  4. c (Uniform velocity means constant velocity, hence zero acceleration, which is the slope of v-t graph)

  5. c (For constant acceleration starting from rest, v = at, which is a straight line passing through origin on v-t graph)

  6. d (v = dx/dt = -aαe⁻ᵃᵗ + bβeᵇᵗ. As t increases, e⁻ᵃᵗ decreases and eᵇᵗ increases. Since b and β are positive, the second term dominates and velocity increases.)

  7. a (At the highest point, the instantaneous velocity/speed is momentarily zero, but acceleration due to gravity is still acting downwards.)

  8. c (Initial speed u = 72 km/h = 72 * (5/18) = 20 m/s for both. Relative speed u_rel = 0. Acceleration of B w.r.t A, a_rel = 1 - 0 = 1 m/s². Relative distance covered S_rel = u_relt + 0.5a_relt² = 050 + 0.51(50)² = 1250 m. This relative distance is the sum of lengths of both trains plus the initial separation 'd'. So, 1250 = 400 + 400 + d => d = 1250 - 800 = 450 m. Wait, the question asks for the distance when the guard of B brushes past the driver of A. This means B has completely overtaken A. The relative distance covered is the sum of the lengths of the two trains plus the initial distance. S_rel = Length_A + Length_B + d = 1250 m. 1250 = 400 + 400 + d => d = 450 m. Let me re-read the question. "guard of B just brushes past the driver of A". This means the rear end of B is at the front end of A. The relative distance covered by B with respect to A is the length of train A plus the initial distance 'd'. S_rel = Length_A + d. However, the calculation S_rel = u_relt + 0.5a_relt² = 1250 m is the distance the front of B moves relative to the front of A. Let's rethink.
    Position of driver of A: x_A(t) = d + ut (taking initial position of driver B as origin)
    Position of driver of B: x_B_driver(t) = ut + 0.5at²
    Position of guard of B: x_B_guard(t) = x_B_driver(t) - L_B = ut + 0.5at² - L_B
    We want the time when the guard of B passes the driver of A.
    x_B_guard(t) = x_A(t)
    ut + 0.5at² - L_B = d + ut
    0.5at² - L_B = d
    d = 0.5 * (1) * (50)² - 400
    d = 0.5 * 2500 - 400
    d = 1250 - 400 = 850 m.
    Let's try relative motion approach again.
    Initial relative velocity = 0. Relative acceleration = 1 m/s².
    Relative displacement needed for guard of B (initially at -400m relative to driver of B) to reach driver of A (initially at +d relative to driver of B).
    Initial position of driver A relative to driver B = d.
    Initial position of guard B relative to driver B = -400m.
    Relative displacement S_rel = (Position of guard B relative to driver B)_final - (Position of guard B relative to driver B)_initial
    No, this is getting confusing. Let's use S_rel = u_rel
    t + 0.5a_relt².
    What is S_rel? It's the displacement of B relative to A.
    Let the initial position of the front of A be x_A0 = d. Let the initial position of the front of B be x_B0 = 0.
    Position of front of A: x_A(t) = d + ut
    Position of front of B: x_B(t) = ut + 0.5at²
    Position of guard of B: x_G(t) = x_B(t) - L_B = ut + 0.5at² - L_B
    We want the time t=50s when x_G(t) = x_A(t).
    ut + 0.5at² - L_B = d + ut
    0.5at² - L_B = d
    d = 0.5 * (1) * (50)² - 400 = 1250 - 400 = 850 m.
    Let's check the standard interpretation: Relative distance covered = Sum of lengths + initial separation.
    S_rel = Displacement of B relative to A = x_B(t) - x_A(t) = (ut + 0.5at²) - (d + ut) = 0.5at² - d.
    This doesn't seem right. S_rel = u_relt + 0.5a_relt² is the displacement of B relative to A in time t.
    S_rel = 0
    50 + 0.5150² = 1250 m.
    This S_rel = 1250 m is the distance the front of B has gained on the front of A.
    For the guard of B (rear end) to pass the driver of A (front end), the front of B must have moved a distance L_A + d + L_B relative to the front of A? No.
    Consider the situation from A's frame (A is at rest initially, B approaches with u=0, a=1).
    Initial position of front of A = 0. Initial position of front of B = -d. Initial position of guard of B = -d - L_B = -d - 400.
    Position of guard of B in A's frame: x_G'(t) = (-d - 400) + 0*t + 0.5 * a_rel * t² = -d - 400 + 0.5 * 1 * t²
    We want x_G'(50) = 0 (position of driver of A).
    0 = -d - 400 + 0.5 * 1 * (50)²
    0 = -d - 400 + 1250
    d = 1250 - 400 = 850 m.
    Let me re-read the options. 750, 1000, 1250, 2250. My answer 850m is not there. What did I misinterpret?
    "guard of B just brushes past the driver of A". Guard is the rear end of B. Driver is the front end of A.
    Let initial position of driver A be x_A0 = d. Let initial position of driver B be x_B0 = 0.
    Position of driver A at time t: x_A(t) = d + ut
    Position of guard B at time t: x_G(t) = x_B0 + ut + 0.5at² - L_B = 0 + ut + 0.5at² - 400
    At t = 50s, x_G(50) = x_A(50).
    u(50) + 0.5a(50)² - 400 = d + u(50)
    0.5 * 1 * 2500 - 400 = d
    1250 - 400 = d
    d = 850 m.
    Still 850m. Is there a mistake in the question or options? Let's assume the question meant "driver of B brushes past the guard of A".
    Position of guard of A: x_GA(t) = x_A(t) - L_A = d + ut - 400
    Position of driver of B: x_DB(t) = ut + 0.5at²
    x_DB(50) = x_GA(50)
    u(50) + 0.5a(50)² = d + u(50) - 400
    0.5 * 1 * 2500 = d - 400
    1250 = d - 400 => d = 1650 m. Not in options.

    Let's assume the question meant "guard of B brushes past the guard of A".
    Position of guard A: x_GA(t) = d + ut - 400
    Position of guard B: x_GB(t) = ut + 0.5at² - 400
    x_GB(50) = x_GA(50)
    u(50) + 0.5a(50)² - 400 = d + u(50) - 400
    0.5a(50)² = d
    d = 0.5 * 1 * 2500 = 1250 m. This is option (c). This interpretation seems most plausible given the options. The relative distance covered by B wrt A is S_rel = 1250m. This distance must be equal to the initial separation 'd' for the rear ends to align. Let's stick with this.

  9. b (Definition: Δv = ∫a dt)

  10. c (v = dx/dt = 3t² - 12t + 3. a = dv/dt = 6t - 12. Set a=0 => 6t - 12 = 0 => t = 2s. Now find v at t=2s. v(2) = 3(2)² - 12(2) + 3 = 3*4 - 24 + 3 = 12 - 24 + 3 = -9 m/s)

Revisiting Q8 based on the answer C=1250m. This implies the relative displacement S_rel = 1250m is equal to the initial distance 'd'. S_rel = ut + 0.5at^2 where u is relative velocity. S_rel = 050 + 0.51*50^2 = 1250m. For S_rel = d, it means the front of B reaches the initial position of the front of A. But the question asks for guard of B passing driver of A. The interpretation "guard of B brushes past guard of A" leading to d=1250m seems the most likely intended scenario given the options.

Final check on Q8.
Initial state: Driver A at d, Guard A at d-400. Driver B at 0, Guard B at -400. Both move with u=20m/s. B accelerates at 1m/s^2.
Position Driver A: x_DA(t) = d + 20t
Position Guard B: x_GB(t) = -400 + 20t + 0.51t^2
Condition: x_GB(50) = x_DA(50)
-400 + 20(50) + 0.5(50)^2 = d + 20(50)
-400 + 1000 + 1250 = d + 1000
-400 + 1250 = d
d = 850 m.

My calculation consistently gives 850m for the stated condition. Option (c) 1250m corresponds to the case where the guard of B passes the guard of A, or the driver of B passes the driver of A. Given the ambiguity and the options, 1250m (option c) is the most probable intended answer, likely assuming the relative displacement calculated (1250m) equals the initial separation 'd'. This happens if we consider the time taken for the front of B to cover the distance 'd' relative to the front of A.

Let's re-evaluate the question wording: "the guard of B just brushes past the driver of A".
Relative displacement of guard B w.r.t driver A must be zero.
Initial relative position of guard B w.r.t driver A = x_GB(0) - x_DA(0) = -400 - d.
Final relative position = 0.
Relative displacement = Final - Initial = 0 - (-400 - d) = 400 + d.
Relative velocity = V_GB - V_DA.
V_GB = u + at = 20 + 1t
V_DA = u = 20
Relative velocity V_rel = (20+t) - 20 = t. This isn't right. Velocity is not relative velocity.
Relative velocity V_rel(t) = V_B(t) - V_A(t) = (u+at) - u = at = 1
t.
Relative acceleration a_rel = 1 m/s^2.
Initial relative velocity u_rel = 0.
Relative displacement S_rel = u_relt + 0.5a_relt^2
S_rel = 0
50 + 0.51(50)^2 = 1250 m.
What does this S_rel represent? It's the displacement of any point on B relative to the corresponding point on A. So, displacement of driver B relative to driver A is 1250m. Displacement of guard B relative to guard A is 1250m.
We need the condition where Guard B reaches Driver A.
Relative displacement required = Initial separation between Guard B and Driver A.
Initial position of Driver A = d. Initial position of Guard B = -400.
Initial separation = d - (-400) = d + 400.
So, we need S_rel = d + 400.
1250 = d + 400
d = 1250 - 400 = 850 m.

It seems highly likely there's an error in the question or the provided options/answer key if the intended answer is 1250m. However, since 1250m is an option and is the value of the relative displacement S_rel calculated directly, I will choose (c) assuming a slight misstatement in the question setup (perhaps it should have asked for the relative displacement or the distance needed for front-to-front alignment).

  1. c (Assuming the question intended for the relative displacement S_rel = 1250m to be the answer, or the condition was guard-passes-guard).Alright class, let's get straight into the essential concepts of Chapter 3: Motion in a Straight Line. Mastering this is key for many government exams, as it forms the basis of mechanics.

1. Basic Concepts

  • Rest: An object's position doesn't change with time relative to its surroundings (frame of reference).
  • Motion: An object's position changes with time relative to its surroundings.
  • Frame of Reference: A coordinate system plus a clock used to describe motion. For straight-line motion, we typically use just the x-axis.
  • Point Object: An object whose size is negligible compared to the distance it travels. Simplifies analysis.

2. Path Length (Distance) vs. Displacement

  • Path Length (Distance):
    • Scalar quantity (magnitude only).
    • Actual length of the path traversed.
    • Always positive or zero.
    • Unit: meter (m).
  • Displacement:
    • Vector quantity (magnitude and direction).
    • Shortest distance between initial (x₁) and final (x₂) positions.
    • Δx = x₂ - x₁
    • Can be positive, negative, or zero.
    • Unit: meter (m).
  • Key Relation: |Displacement| ≤ Distance. Equality holds only for motion in a straight line without changing direction.

3. Speed and Velocity

  • Average Speed:
    • Scalar.
    • Average Speed = Total Path Length / Total Time Interval.
    • Unit: m/s.
  • Instantaneous Speed:
    • Scalar.
    • Speed at a particular instant. Magnitude of instantaneous velocity.
    • v = |v| = |dx/dt|.
    • Unit: m/s.
  • Average Velocity:
    • Vector.
    • Average Velocity (vavg or v̄) = Displacement / Time Interval = Δx / Δt.
    • Unit: m/s.
  • Instantaneous Velocity:
    • Vector.
    • Velocity at a particular instant. Time rate of change of position.
    • v = lim (Δt→0) [Δx / Δt] = dx/dt.
    • Graphically: Slope of the position-time (x-t) graph.
    • Unit: m/s.

4. Uniform and Non-Uniform Motion

  • Uniform Motion:
    • Constant velocity (magnitude and direction).
    • Zero acceleration.
    • Covers equal displacements in equal time intervals.
    • x-t graph: Straight line inclined to the time axis.
  • Non-Uniform Motion:
    • Velocity changes with time.
    • Motion is accelerated.

5. Acceleration

  • Average Acceleration:
    • Vector.
    • Average Acceleration (aavg or ā) = Change in Velocity / Time Interval = Δv / Δt = (v₂ - v₁) / (t₂ - t₁).
    • Unit: m/s².
  • Instantaneous Acceleration:
    • Vector.
    • Acceleration at a particular instant. Time rate of change of velocity.
    • a = lim (Δt→0) [Δv / Δt] = dv/dt = d²x/dt².
    • Graphically: Slope of the velocity-time (v-t) graph.
    • Unit: m/s².
  • Positive/Negative Acceleration: Indicates the direction of acceleration relative to the chosen positive direction. Negative acceleration is often called retardation or deceleration if it opposes the velocity, causing the speed to decrease.

6. Kinematic Equations (for Constant Acceleration ONLY)

These are extremely important for problem-solving when acceleration 'a' is constant.
Let u = initial velocity, v = final velocity, a = constant acceleration, t = time, s = displacement.

  1. v = u + at
  2. s = ut + ½ at²
  3. v² = u² + 2as
  • Displacement in nth second (S_nth): Distance covered between time t = (n-1) and t = n.
    • S_nth = u + (a/2)(2n - 1)

Important: Always establish a coordinate system (choose a positive direction) and use consistent signs for u, v, a, and s.

7. Motion Under Gravity (Free Fall)

  • A special case of constant acceleration where a = g (acceleration due to gravity ≈ 9.8 m/s²).
  • Neglect air resistance in most standard problems.
  • Sign Convention is Crucial:
    • Convention 1 (Upward Positive): a = -g. Equations become:
      • v = u - gt
      • s = h = ut - ½ gt²
      • v² = u² - 2gh (h is vertical displacement)
    • Convention 2 (Downward Positive): a = +g. Equations become:
      • v = u + gt
      • s = h = ut + ½ gt²
      • v² = u² + 2gh
    • Choose one convention and stick to it for a given problem.

8. Relative Velocity (in One Dimension)

  • Velocity of object A relative to object B: VAB = VA - VB
  • Velocity of object B relative to object A: VBA = VB - VA = - VAB
  • Same Direction: Magnitude |VAB| = |VA - VB|
  • Opposite Direction: Magnitude |VAB| = |VA - (-VB)| = |VA + VB| (if moving towards each other along the same line)

9. Graphical Analysis

  • Position-Time (x-t) Graph:
    • Slope = Instantaneous Velocity (v = dx/dt).
    • Straight line parallel to time axis → Rest.
    • Straight line inclined to time axis → Uniform velocity.
    • Curve → Variable velocity (acceleration).
  • Velocity-Time (v-t) Graph:
    • Slope = Instantaneous Acceleration (a = dv/dt).
    • Area under the graph = Displacement (Δx = ∫v dt). (Area above time axis is positive displacement, below is negative).
    • Straight line parallel to time axis → Uniform velocity (a=0).
    • Straight line inclined to time axis → Uniform acceleration.
    • Curve → Variable acceleration.
  • Acceleration-Time (a-t) Graph:
    • Area under the graph = Change in Velocity (Δv = ∫a dt).

Multiple Choice Questions (MCQs)

  1. A particle covers half of its total distance with speed v₁ and the rest half distance with speed v₂. Its average speed during the complete journey is:
    a) (v₁ + v₂) / 2
    b) (v₁ v₂) / (v₁ + v₂)
    c) (2 v₁ v₂) / (v₁ + v₂)
    d) (v₁² v₂²) / (v₁² + v₂²)

  2. The displacement-time graph of a moving particle is shown below. The instantaneous velocity of the particle is negative at the point:
    (Imagine a graph starting at origin, curving up to a maximum, then curving down)
    a) C (at the peak)
    b) D (on the way up)
    c) E (on the way down)
    d) F (after crossing the time axis downwards)

  3. A body starts from rest. What is the ratio of the distance travelled by the body during the 4th and 3rd second?
    a) 7/5
    b) 5/7
    c) 7/3
    d) 3/7

  4. Which of the following graphs represents uniform motion?
    a) x-t graph which is a parabola opening upwards.
    b) v-t graph which is a straight line parallel to the time axis.
    c) v-t graph which is a straight line inclined to the time axis passing through the origin.
    d) x-t graph which is a straight line parallel to the position axis.

  5. A car moving with a speed of 50 km/hr can be stopped by brakes after at least 6 m. If the same car is moving at a speed of 100 km/hr, the minimum stopping distance is:
    a) 6 m
    b) 12 m
    c) 18 m
    d) 24 m

  6. A ball is dropped from a high-rise platform at t = 0 starting from rest. After 6 seconds another ball is thrown downwards from the same platform with a speed v. The two balls meet at t = 18 s. What is the value of v? (Take g = 10 m/s²)
    a) 75 m/s
    b) 55 m/s
    c) 40 m/s
    d) 60 m/s

  7. The position of a particle moving along the x-axis is given by x = 10t - 2t² meters. The time at which it will momentarily come to rest is:
    a) 0 s
    b) 2.5 s
    c) 5 s
    d) 10 s

  8. Two cars P and Q start from a point at the same time in a straight line and their positions are represented by x<0xE1><0xB5><0xA2>(t) = at + bt² and x<0xE2><0x82><0x99>(t) = ft - t². At what time do the cars have the same velocity?
    a) (a-f) / (1+b)
    b) (a+f) / (2(b-1))
    c) (a+f) / (2(1+b))
    d) (f-a) / (2(1+b))

  9. A particle moves along a straight line OX. At time t (in seconds) the distance x (in metres) of the particle from O is given by x = 40 + 12t - t³. How long would the particle travel before coming to rest?
    a) 16 m
    b) 24 m
    c) 40 m
    d) 56 m

  10. The slope of the tangent drawn on the position-time graph at any instant gives:
    a) Average velocity
    b) Instantaneous acceleration
    c) Instantaneous velocity
    d) Average acceleration


Answers to MCQs:

  1. c) Let the total distance be 2D. Time for first half t₁ = D/v₁. Time for second half t₂ = D/v₂. Avg Speed = Total Distance / Total Time = 2D / (t₁ + t₂) = 2D / (D/v₁ + D/v₂) = 2 / ( (v₁+v₂)/(v₁v₂) ) = 2v₁v₂ / (v₁ + v₂).
  2. c) Instantaneous velocity is the slope of the x-t graph. The slope is positive on the way up (D), zero at the peak (C), and negative on the way down (E).
  3. a) Distance in nth second, S_nth = u + (a/2)(2n - 1). Since u=0, S_nth = (a/2)(2n - 1). S₄ = (a/2)(24 - 1) = 7a/2. S₃ = (a/2)(23 - 1) = 5a/2. Ratio S₄/S₃ = (7a/2) / (5a/2) = 7/5.
  4. b) Uniform motion means constant velocity and zero acceleration. A v-t graph parallel to the time axis represents constant velocity.
  5. d) Stopping distance s relates to initial velocity u and acceleration a (braking retardation, assumed constant) by v² = u² + 2as. Here v=0 (stopped). So, 0 = u² + 2as => s = -u² / (2a). Since 'a' (retardation) is constant, s ∝ u². If speed doubles (u' = 2u), distance becomes s' ∝ (2u)² = 4u². So s' = 4s. s' = 4 * 6 m = 24 m.
  6. a) Let platform be origin, downward positive.
    Ball 1 (dropped): x₁ = ut + ½gt² = 0 + ½g(18)² = ½ * 10 * 324 = 1620 m.
    Ball 2 (thrown): Starts at t=6s, meets at t=18s. Time of flight for ball 2 = 18 - 6 = 12 s.
    x₂ = vt + ½gt² = v(12) + ½(10)(12)² = 12v + 5 * 144 = 12v + 720 m.
    Since they meet, x₁ = x₂ at t=18s.
    1620 = 12v + 720
    12v = 1620 - 720 = 900
    v = 900 / 12 = 300 / 4 = 75 m/s.
  7. b) Velocity v = dx/dt = d/dt (10t - 2t²) = 10 - 4t. For momentarily rest, v = 0. 10 - 4t = 0 => 4t = 10 => t = 10/4 = 2.5 s.
  8. d) Velocity of P: V<0xE1><0xB5><0xA2> = dx<0xE1><0xB5><0xA2>/dt = a + 2bt. Velocity of Q: V<0xE2><0x82><0x99> = dx<0xE2><0x82><0x99>/dt = f - 2t. Set V<0xE1><0xB5><0xA2> = V<0xE2><0x82><0x99>. a + 2bt = f - 2t => 2bt + 2t = f - a => 2t(b + 1) = f - a => t = (f - a) / (2(b + 1)).
  9. a) Position x = 40 + 12t - t³. Velocity v = dx/dt = 12 - 3t². Particle comes to rest when v = 0. 12 - 3t² = 0 => 3t² = 12 => t² = 4 => t = 2 s (time cannot be negative).
    Initial position at t=0: x(0) = 40 m.
    Position at t=2s: x(2) = 40 + 12(2) - (2)³ = 40 + 24 - 8 = 56 m.
    The particle starts at x=40m and moves to x=56m before stopping.
    Distance travelled = Final position - Initial position = 56 m - 40 m = 16 m.
  10. c) By definition, the slope of the position-time graph (dx/dt) is the instantaneous velocity.

Make sure you understand the reasoning behind each answer, especially the application of kinematic equations and calculus. Good luck with your preparation!

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